My work appears in the November 2011 issues of four different print magazines. I’ll start with Nintendo Power, which has five pieces from me, including reviews of the Wii and Nintendo DS versions of X-Men Destiny. Both are tiny reviews found on page 79, and both games also happen to be pretty terrible.

in the back of the book, you’ll find three articles from me in the Community section, including the page-and-a-half opener (on pages 90-91) about an amazing custom Legend of Zelda chess set. Over on page 93 is a half-pager about a homemade treasure chest modeled after the ones from Super Mario Bros. 3. And finally, page 94 houses a full-page piece about a custom set of Super Smash Bros. figurines made from various Hasbro Heroes toys.

Over in PlayStation: The Official Magazine, I have a pair of news pieces in The Big 10, which is the magazine’s opening section. On pages 12-13 is an article about the latest PlayStation Vita news (at the time), along with brief blurbs about a handful of newly announced games for the platform. And over on page 20 is a brief bit about the recent PlayStation 3 price drop and how best to spend the extra money you’d saved up for said console. Save that money, you say? Well, that doesn’t make for a very interesting article. Not for a video game magazine, at least.

I have just one contribution each in @Gamer and Official Xbox Magazine during this print month. In the former is a one-page review of Just Dance 3 for Kinect on page 62, though I do have a little blurb about which game character I’d hoped to see on Halloween (Samus Aran in full armor) alongside my little blockhead avatar on page 51. And the latter magazine has a 2/3-page review of first-person shooter Bodycount on page 79. I was probably a bit kind to this game, especially when thinking back after playing some of the much better shooters that followed in the weeks and months after completing that review. I’ll have much more in both of these magazines in the December 2011 issue month.