My hands-on preview of ModNation Racers, a PlayStation 3 kart racer developed by United Front Games and published by Sony Computer Entertainment America, for 1UP.com. Ventured up to Vancouver to see and write about the game last week, which was my first time in Canada since 2007, when I previewed Assassin’s Creed for 1UP in Montreal.

My review of LittleBigPlanet for PSP, developed by SCE Cambridge Studio and Media Molecule and published by Sony Computer Entertainment America, for GamePro.

My feature article, Call of Duty: Modern Warfare 2: 10 Things Parents Should Know, for parents’ gaming website What They Play.

My review of the PSP version of Ghostbusters: The Video Game, developed by Red Fly Studio and published by Atari.

November/December 2009 print contributions

I meant to update with the November 2009 issues a couple weeks back, but it’s the busiest time of year and I’ve been constantly strapped for time. It’s stressful at times, but the opportunities have been amazing, and I certainly can’t argue with better-than-usual income when we’re saving for a wedding.

Anyway, I’ve been knee-deep in print work recently, doing a steady stream of reviews and other articles. I now have all the November and December magazines with my articles in them, so I’m going to do one big post with all of them.

The November 2009 issue of Official Xbox Magazine has two reviews from me: a 1/3 page review of Ion Assault for Xbox Live Arcade on page 72, and a 1/3 page review of Invincible Tiger: The Legend of Han Tao for Xbox Live Arcade on page 84. I also meant to do a post earlier about the demo disc that comes with each issue — starting with (I believe) the October issue, they started including the complete text and score of every previous Xbox 360 review on the disc, and it’s awesome to be a part of that.

Over in the November issue of GamePro, you’ll find a one-page review of Darkest of Days for Xbox 360 on page 76, and in the November issue of Nintendo Power, the Community section has a one-page article from me on page 94 about a Chicago-based artist who submitted some fanart based on Major League Eating: The Game on WiiWare.

The stars aligned for December 2009, resulting in me having articles in five separate magazines, including a brand new one for me and one I hadn’t contributed to in more than a year.

In this month’s issue of Official Xbox Magazine, you’ll find three reviews from me: a 1/3 page review of Tornado Outbreak on page 69, and 1/6 page reviews of Cloudy with a Chance of Meatballs and Cabela’s Outdoor Adventures on page 77. In GamePro, I have a 2/3 page review of Marvel Ultimate Alliance 2 on page 79. Nintendo Power has another Community piece from me, this one about a reader’s Zelda and Mario-inspired artwork on page 93.

My review of Naruto Shippuden Legends: Akatsuki Rising for PSP on page 86 of this month’s PlayStation: The Official Magazine is my first article for them in more than a year, but luckily not the last: I’ve completed reviews for the next two issues already. And December 2009 marks my first contribution to Otaku USA, an anime and manga-focused bimonthly mag that devotes a few pages to games each month. In this issue, you’ll find a review of Pangya: Fantasy Golf on PSP on page 104. I’m not nearly as into anime as I was years ago, but it’s cool to be able to expand into other types of magazines, and hopefully I’ll have a chance to do more for them at some point.

As for upcoming issues, I should have work in three Holiday 2009 issues, one of which should (barring timing changes) feature a whopping six reviews from me. It was a crazy couple of weeks, but I’m psyched about the opportunity. I’m already working on January 2010 issues, and it looks like I’ll be in four magazines that month, but again, things can change at the last minute.

My hands-on preview of Sega Racing Classic, an upcoming arcade game that was location testing in the Chicago suburbs. Marks the first time I’ve covered an arcade game, as well as shot video and taken off-screen images for coverage. All of the coverage was exclusive, as no other websites had shown video, clear in-game screens, or posted impressions prior to this. Props to my lovely fiancee for helping out immensely.

My feature interview with Joe Madureira, a famed comic artist known for his work on the Uncanny X-Men, who now is finishing up work on THQ’s new action IP, Darksiders. Conducted this 35-minute phone interview last Wednesday; posted version is actually trimmed down, believe it or not, and still comes out to five pages of text.

1 of 10
Themed by: Hunson